Shiva Kannan

Spymaster : A 2 Player Coop CAVE Experience

Storytelling CAVE Experience


Team :
Programmers : Shiva Kannan, Muzi Wang
Artists : Jack McClain, Xinxiu Zhong
Producer and Sound : Karen Xu

Design challenge : ​
​
​The challenge given to us for this assignment was to come up with a compelling and engaging storytelling experience in a unique platform called the CAVE. CAVE was a 3 screen + DMX Lighting + moving platform setup. 
We brainstormed multiple ideas and came to a conclusion to use physical interfaces using Phidgets and make it a multi-player experience.
Our first iteration in the first week was a 2 player competitive experience which didn't end up working really well because of the nature of the CAVE. We then converted the experience to a cooperative one. 
We augmented the setup with physical props like ID tags and manuals that the guests could use for their experience and to go with the theme.

 


Contributions: 
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Tech : Unity , Phidgets , DMX Lights
Gameplay programming : Implemented framework for the timeline of events for the entire experience.
Interactions : Interaction design for the physical pseudo morse code gadget made using phidgets (two buttons and one slider) 
Audio and Lighting : Setup and implemented all the audio for the game and used CAVE's DMX programmable lighting for a sequence in the game

© COPYRIGHT 2019 Shiva Kannan
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